A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
Engine — class, package com.bomski.engine
The Engine class
Engine(stage:flash.display:Stage, gameClass:Class, debug:Boolean, profil:int) — Constructor, class com.bomski.engine.Engine
Constructor
EnObjectType — final class, package com.bomski.engine.data
A helper class which defines objecttypes
EntityChangeEvent — class, package com.bomski.engine.entity.event
A EntityChangeEvent class
EntityChangeEvent(type:String, bubbles:Boolean) — Constructor, class com.bomski.engine.entity.event.EntityChangeEvent
Constructor
EntityController — class, package com.bomski.engine.entity
An entity controller class
EntityController(name:String, model:com.bomski.engine.kernel.model:IColliderModel) — Constructor, class com.bomski.engine.entity.EntityController
Constructor
EntityModel — class, package com.bomski.engine.entity
Entity model class
EntityModel(name:String, entityState:String, x:Number, y:Number, velocityX:Number, velocityY:Number, rotationAngle:Number, rotationSpeed:Number, collider:com.bomski.engine.kernel.collider:ICollider) — Constructor, class com.bomski.engine.entity.EntityModel
Constructor
entityState — Property, class com.bomski.engine.entity.EntityModel
The current state of the entity
ENTITYSTATE_CHANGE — Constant Static Property, class com.bomski.engine.entity.event.EntityChangeEvent
The state of the entity has changed
EntityView — class, package com.bomski.engine.entity
Entity view class
EntityView(name:String, model:com.bomski.engine.entity:EntityModel, controller:com.bomski.engine.kernel.controller:IController) — Constructor, class com.bomski.engine.entity.EntityView
Constructor
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z