| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| addCannonBallData(cannonBallData:com.bomski.defender.game.cannonball.data:CannonBallData) — method, class com.bomski.defender.game.DefenderGameModel | |
| Add new CannonBallData to the game | |
| addCannonBallViewData(cannonBallViewData:com.bomski.defender.game.cannonball.data:CannonBallViewData) — method, class com.bomski.defender.game.DefenderGameModel | |
| Add new CannonBallViewData to the game | |
| addCannonData(cannonData:com.bomski.defender.game.cannon.data:CannonData) — method, class com.bomski.defender.game.DefenderGameModel | |
| Add new CannonData to the game | |
| addCannonViewData(cannonViewData:com.bomski.defender.game.cannon.data:CannonViewData) — method, class com.bomski.defender.game.DefenderGameModel | |
| Add new CannonViewData to the game | |
| addMonsterData(monsterData:com.bomski.defender.game.monster.data:MonsterData) — method, class com.bomski.defender.game.DefenderGameModel | |
| Add new MonsterData to the game | |
| addMonsterViewData(monsterViewData:com.bomski.defender.game.monster.data:MonsterViewData) — method, class com.bomski.defender.game.DefenderGameModel | |
| Add new MonsterViewData to the game | |
| addWallData(wallData:com.bomski.defender.game.wall.data:WallData) — method, class com.bomski.defender.game.DefenderGameModel | |
| Add new WallData to the game | |
| addWallViewData(wallViewData:com.bomski.defender.game.wall.data:WallViewData) — method, class com.bomski.defender.game.DefenderGameModel | |
| Add new WallViewData to the game | |
| attack() — method, class com.bomski.defender.game.monster.MonsterModel | |
| Change the monster to attack state | |
| attackHitTicks — Property, class com.bomski.defender.game.monster.data.MonsterData | |
| The ticks at the attacking process where the hit is fired | |
| attackPrefix — Property, class com.bomski.defender.game.cannon.data.CannonViewData | |
| The attack animation | |
| attackPrefix — Property, class com.bomski.defender.game.monster.data.MonsterViewData | |
| The attack animation | |
| attackRate — Property, class com.bomski.defender.game.monster.data.MonsterData | |
| The attackrate in ticks | |
| attackStrength — Property, class com.bomski.defender.game.cannonball.data.CannonBallData | |
| The attack strength of the cannonball | |
| attackStrength — Property, class com.bomski.defender.game.monster.data.MonsterData | |
| The attack strength | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |