| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| IAIBehavior — Interface, package com.bomski.defender.game.monster.behavior | |
| A interface which give the monster the possiblity to change the behavior without changing the MonsterController | |
| idlePrefix — Property, class com.bomski.defender.game.cannon.data.CannonViewData | |
| The idle animation | |
| idlePrefix — Property, class com.bomski.defender.game.monster.data.MonsterViewData | |
| The idle animation | |
| isDead — Property, class com.bomski.defender.game.monster.MonsterModel | |
| Is the monster dead? | |
| isGameOver — Property, class com.bomski.defender.game.scenes.match.MatchSceneModel | |
| Has the user lose the scene | |
| isWin — Property, class com.bomski.defender.game.scenes.match.MatchSceneModel | |
| Has the user win the scene | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |