| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| WallController — class, package com.bomski.defender.game.wall | |
| The wall controller class | |
| WallController(name:String, model:com.bomski.defender.game.wall:WallModel) — Constructor, class com.bomski.defender.game.wall.WallController | |
| Constructor | |
| WallData — class, package com.bomski.defender.game.wall.data | |
| A class which stores the wall data | |
| WallData(type:String, width:Number, height:Number, defence:Number, maxHitPoints:int) — Constructor, class com.bomski.defender.game.wall.data.WallData | |
| Constructor | |
| WallModel — class, package com.bomski.defender.game.wall | |
| The wall model class | |
| WallModel(name:String, state:String, x:Number, y:Number, data:com.bomski.defender.game.wall.data:WallData) — Constructor, class com.bomski.defender.game.wall.WallModel | |
| Constructor | |
| wallType — Property, class com.bomski.defender.game.player.PlayerModel | |
| The current wall type | |
| WallView — class, package com.bomski.defender.game.wall | |
| The wall view | |
| WallView(name:String, model:com.bomski.defender.game.wall:WallModel, data:com.bomski.defender.game.wall.data:WallViewData, textureAtlas:com.bomski.engine.textures:MultiTextureAtlases) — Constructor, class com.bomski.defender.game.wall.WallView | |
| Constructor | |
| WallViewData — class, package com.bomski.defender.game.wall.data | |
| A class which stores data for the wall view | |
| WallViewData(type:String, normal:com.bomski.engine.textures:MultiTextureAtlasTexture) — Constructor, class com.bomski.defender.game.wall.data.WallViewData | |
| Constructor | |
| waves — Property, class com.bomski.defender.game.scenes.match.data.MatchMonsterData | |
| The monster waves | |
| width — Property, class com.bomski.defender.game.cannonball.data.CannonBallData | |
| The width for the collider bounds | |
| width — Property, class com.bomski.defender.game.monster.data.MonsterData | |
| The width for the collider bounds | |
| width — Property, class com.bomski.defender.game.wall.data.WallData | |
| The width for the collider bounds | |
| win() — method, class com.bomski.defender.game.scenes.match.MatchSceneModel | |
| User has win the scene | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |