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removeFromScene() — method, class com.bomski.defender.game.cannonball.CannonBallController
Set that this controller and the model can removed from the scene
removeFromScene() — method, class com.bomski.defender.game.monster.MonsterController
Set that this controller and the model can removed
removeNotSpawnedMonsterWave(wave:com.bomski.defender.game.scenes.match.data:MonsterWaveData) — method, class com.bomski.defender.game.scenes.match.MatchSceneModel
Remove a wave from not spawned monster waves
rotationAngle — Property, class com.bomski.defender.game.cannon.CannonModel
The rotation angle between min and max rotation angle
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