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parseAdditionalSceneData(rootNode:XML) — method, class com.bomski.defender.game.scenes.match.MatchScene
Parse the match view data and the monster waves
parseCannonBallData(rootNode:XML) — method, class com.bomski.defender.game.Defender
Parse the CannonBallData and the CannonBallViewData and add it to the GameModel
parseCannonData(rootNode:XML) — method, class com.bomski.defender.game.Defender
Parse the CannonData and the CannonViewData and add it to the GameModel
parseMonsterData(rootNode:XML) — method, class com.bomski.defender.game.Defender
Parse the MonsterData and the MonsterViewData and add it to the GameModel
parseWallData(rootNode:XML) — method, class com.bomski.defender.game.Defender
Parse the WallData and the WallViewData and add it to the GameModel
playerModel — Property, class com.bomski.defender.game.DefenderGameModel
The player model
PlayerModel — class, package com.bomski.defender.game.player
A model class which stores player data
PlayerModel(name:String, stage:uint, score:uint, cannonType:String, wallType:String, cannonBallType:String) — Constructor, class com.bomski.defender.game.player.PlayerModel
Constructor
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