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gameOver() — method, class com.bomski.defender.game.scenes.match.MatchSceneModel
User has lose the scene
getCannonBallData(type:String) — method, class com.bomski.defender.game.DefenderGameModel
Get the CannonBallData by type
getCannonBallViewData(type:String) — method, class com.bomski.defender.game.DefenderGameModel
Get the CannonBallViewData by type
getCannonData(type:String) — method, class com.bomski.defender.game.DefenderGameModel
Get the CannonData by type
getCannonViewData(type:String) — method, class com.bomski.defender.game.DefenderGameModel
Get the CannonViewData by type
getMonsterData(type:String) — method, class com.bomski.defender.game.DefenderGameModel
Get the MonsterData by type
getMonsterViewData(type:String) — method, class com.bomski.defender.game.DefenderGameModel
Get the MonsterViewData by type
getWallData(type:String) — method, class com.bomski.defender.game.DefenderGameModel
Get the WallData by type
getWallViewData(type:String) — method, class com.bomski.defender.game.DefenderGameModel
Get the WallViewData by type
groups — Property, class com.bomski.defender.game.scenes.match.data.MonsterWaveData
The groups to spawn
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